Launching recon airplanes or air strikes is handled just as simply and efficiently. As in real life (without computer fire control), a shot may hit too far out or too far in, so save the ship’s larger guns for a killing salvo. Since finding the range can take a little guess work, match up the position of the target with the sighting range markers on the directional display and then fire a few ranging shots with single, light guns. Press the button that corresponds to the weapon system to fire, line up the firing path on a directional display, input the expected range, and then fire away. Input the speed you want the ship to travel at, and there you go! The same holds true for both ship-to-ship and air combat. On the tactical map, line up the direction you wants the ship to go, using a compass-type display. In this case, the AI needed to be little more offensive-minded as this battle turned out to be incredibly boring.Ĭombat and maneuvering is very straightforward. I finally just gave up and ended the game. I did have one game, though, in which the AI starting steaming its last surviving ship around an island and I spent an hour trying to line it up for firing. The AI of the computer is very competent during the tactical battles, and its utilization of airplanes and map features makes it feel like the player is fighting another human. The Dayton was damaged, but it sank all three ships during a very exciting firefight. In one skirmish, the USS Dayton, a cruiser named after my hometown, took on three Japanese ships-two frigates and a destroyer. There are several different options as to what types of “maps” the player wants to use-everything from open ocean to islands with shore defenses to battles off Iwo Jima and even San Francisco Bay! Watch out for the shore guns they do pack a wallop and can sink small ships in one or two blasts if they hit correctly. I played several skirmish battles and a few build-your-own skirmishes and had a blast. Additionally, each named ship seems to authentically match its real-life counterpart, and each ship’s captain is rated for experience points, which will affect how that officer influences his ships. In fact, in the campaign mode when the player builds ships at his or her bases, the ships themselves can be modified in terms of load-outs and such.
The ship classes ship classes listed above include subclasses so, for example, some cruisers are more adept at using torpedoes as weapons while others are based more around heavy naval guns. There are three different skill levels that influence the difficulty of the game, “Ensign,” “Lieutenant” or “Captain.” Additionally, for non-campaign battles, the player can pick the number of ships he or she controls and faces based upon “Prestige Points.” To put it simply, the bigger and more powerful the ship, the more “Prestige Points” the ship is worth. For two-player games players can either play the game in “Hot Seat” mode (two people using the same computer) or over the internet. For single-player, gamers can play a randomly generated skirmish, a campaign game or create their own battles. Upon starting the game, the player is presented with options including whether to play a single-player or two-player game. This time the player is given the option of controlling whole armadas of ships including battleships, battle cruisers, aircraft carriers, cruisers of various types, destroyers, and frigates belonging to either the United States Navy or the Empire of Japan. Too many ship collisions.īattle Fleet 2 is the highly anticipated sequel to the original Battle Fleet game of years before. Strategic AI a little too reliant upon defensive actions. Can be played on PC, Mac, iPad or Android.įailed Basic: Needs submarines. Passed Inspection: Fun and incredibly addictive.
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The game seems to run fine for now.Battle Fleet 2 – PC Game Review By Rick Martinīattle Fleet 2. No overclocks.ĭoes anyone have any tips as to what can be causing this? It worked fine for many hours yesterday, now it does not.Įdit: Disabling G-Sync has fixed my issues. PC is watercooled, so temps are not an issue.
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Windows, firmwares and all drivers are up to dateĬomputer specs: MSI X570 Tomahawk, AMD 5900x, 32GB G.Skill Trident Z RGB 3600MHz, Asus 3080, Samsung Odyssey G9 (5520x1440). I have tried: -NoEAC, Deleting WindowsNoEditor, Verifying integrity. My CPU/GPU/RAM/Case temperatures are great, so that is not the issue. I'm trying to play through the Imperial campaign fyi. After a reboot, the game works fine for a few minutes until it crashes again. If I try to start the game up again, I'm stuck with 4-7 FPS and near instant crashes, until I reboot my PC. Booted it up again the next day and the game keeps crashing after a few minutes of play time. Played for 6-7 hours yesterday before I had my first crash. I'm having some stability issues with the game.